Tag Archives: GM Alasdair

The King Is Dead

The two games are both broadly speaking Urban Fantasy ™. For the coastal group, I ran 5 sessions of Werewolf: The Forsaken, while for the town group, tog42 has run 5 sessions of the new-hotness Dresden Files RPG. For my … Continue reading

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KapCon 20 Round 4: Spaced out

[10/2/13: I wrote these detailed after-action reports for KapCon 20 and put them behind a firewall because I thought they were too difficult for publication. After 2 years, I feel like they are now distant enough that they can be … Continue reading

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KapCon 20 Round 2: Promises

[10/2/13: I wrote these detailed after-action reports for KapCon 20 and put them behind a firewall because I thought they were too difficult for publication. After 2 years, I feel like they are now distant enough that they can be … Continue reading

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Fright Night 4

One of the difficult things about recapping Fright Night is that the timetable is tight at both ends and the middle, so there isn’t all that much time to get a vibe from the overall con, at least compared to … Continue reading

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KapCon 19: Day 2

Round 4 – A World of Possibilities Another amazing player line-up. Susan Harper, Steve Hix, Liam Jones and Walter Hamer. I know Susan and Hix very well, Liam has a good rep, but I’d never heard of Walter. This group … Continue reading

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KapCon 19: Day 1

I’ve blogged a lot about KapCon this time around – it struck me in advance as having a particularly good range of games from a bigger range of GMs. Every round there were 3 or more games I wanted to … Continue reading

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Wilderness of Mirrors

Reposted from Gametime On Saturday I had my first go at running A Wilderness of Mirrors. It’s a poster-child for the Indie-game movement in a lot of ways: it’s self-published, relies on shared narration, is explicit about how gameplay should … Continue reading

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