Category Archives: Actual Play

BubbleGumshoe

[This was originally posted on Gametime, please post any comments there.] I was very excited when BubbleGumshoe was announced because it seemed like the first iteration of the game engine that would be about detection first and foremost. What was … Continue reading

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KapCon Round 5 – A World of Possibilities

Warning Label: This is the last of these detailed game write-ups, so after this you’re going to have to source your spoilers, analysis and/or vitriol someplace else. You should make yourself feel better about it by hugging a xenomorph.

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KapCon Round 4- Death on the Streets

Warning Label: Make sure that when you’re off hugging a wolverine instead of reading this offensive post that you take all due precautions as regards spoiling the experience of it.

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KapCon Round 3.5 – Hard Time

Warning Label:I’m reviewing the KapCon games I played in some detail. There will be spoilers that make it impossible to play the game, and I will be naming names of people I played with and things I both liked and … Continue reading

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KapCon Round 3 – Phase Shift

Warning Label:I’m reviewing the KapCon games I played in some detail. There will be spoilers that make it impossible to play the game, and I will be naming names of people I played with and things I both liked and … Continue reading

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KapCon Round 2 – Pleasures of the Flesh

Warning Label:I’m reviewing the KapCon games I played in some detail. There will be spoilers that make it impossible to play the game, and I will be naming names of people I played with and things I both liked and … Continue reading

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KapCon Round 1 – Precinct ’77

Warning Label:I’m reviewing the KapCon games I played in some detail. There will be spoilers that make it impossible to play the game, and I will be naming names of people I played with and things I both liked and … Continue reading

Posted in Actual Play, The Mystery-Investigation Complex | Tagged , , | 19 Comments